![obtainable legendaries in emerald obtainable legendaries in emerald](https://www.pokemoncoders.com/wp-content/uploads/2018/01/Emerald-Wild-Pokemon-Modifier.png)
Some can't even operate properly without them. Why? They literally buff/nerf specs based around their Shadowlands legendaries and covenant abilities. It is Timewalking after all so the weapons should be usable since this, technically, is before ol' Sargy stabs Azeroth. Comment by Coldaria on T08:30:57-05:00Īt least reactivate the Artifact weapons just for Mage Tower if you're not going to let us use current content. Really brilliant work here, it's a good thing Blizzard hasn't relied on additional systems to prop up lukewarm/bad class design for the last 3 expansions or it'd feel really bad playing your classes without those systems. These strings look to be the error text messages when you try to use a restricted ability inside Mage Tower Timewalking.Īh yes, because when I think of "fun" content, I think of playing incomplete classes in old content. In the last two 9.1.5 PTR builds, this datamining seems to be supported with two new strings that were added.
![obtainable legendaries in emerald obtainable legendaries in emerald](https://i.ytimg.com/vi/ZJ9f64rK8ZU/mqdefault.jpg)
This is likely an oversight as the remainder of the Covenant and Shard of Domination effects have been banned. Of particular note, the banned list does NOT currently include Unholy or Blood Shards of Domination or actual Soulbind traits (e.g.